package ai4games_tests.soccer;

import game2dai.maths.Vector2D;

public class FieldPlayer extends PlayerBase {

	public FieldPlayer(String name, Vector2D position, double radius,
			Vector2D velocity, double max_speed, Vector2D heading, double mass,
			double max_turn_rate, double max_force, int side, Team team, int playerNumber) {
		
		super(name, position, radius, velocity, max_speed, heading, mass,
				max_turn_rate, max_force, side, team, playerNumber);
		FSM().setGlobalState(PlayerGlobal.state());
	}
	
	public boolean isGoalKeeper(){
		return false;
	}
	
	public boolean isFieldPlayer(){
		return true;
	}

}
